Interactive Designer focused on UX/UI and Frontend Development. I am passionate about creating digital experiences that are clear, functional, and human-centered.
I enjoy working collaboratively and iteratively, with strong attention to detail, always aiming to generate real value for both users and projects. I design UI through design systems, conduct UX research and user testing, and have experience in fronted development , which allows me to create viable solutions and carry them through to implementation.
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Design Thinking
WordPress
React
Figma
Design and development of a website from scratch for TOBÍAS BPA, a mobile application and virtual classroom aimed at training agricultural sector stakeholders in the safe use of pesticides, Good Agricultural Practices (GAP), and the protection of human health and the environment.
The goal was to build trust, generate interest, and encourage app downloads, making digital training accessible in rural and technical contexts. The system was implemented with WordPress, React, and a custom UI Kit, enhancing user experience and project communication.
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Design Thinking
WordPress
Figma
Redesign of the corporate website for Segetis S.A.S., a company specialized in regulatory consulting and professional services in the agricultural, public health, and industrial sectors.
The project included a usability, accessibility, and visual clarity assessment, followed by improvements implemented with WordPress and Divi to optimize user experience and effectively communicate the corporate identity.
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Design Thinking
React
Figma
Firebase
Design and development of a web platform that centralizes agricultural products and technical documentation, streamlining access for advisors and clients.
The project implemented a clear architecture, direct access to product sheets and safety data sheets, and a responsive interface tailored to rural contexts. Built with React, Firebase, and a custom UI Kit, the system strengthened CS AGRIBUSINESS’s digital presence.
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Design Thinking
Figma
Android Studio
HTML
CSS
JavaScript
Kotlin
Firebase
Project focused on improving university communication, based on interviews, surveys, and desk research. I designed everything from the information architecture to interactive prototypes, and developed both the mobile app and the web application.
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Design of an extended museum experience for families, combining a printed guide and a mobile app with augmented reality. The solution enables visit planning, creates a playful and educational journey, and strengthens emotional connection with the museum.
Design Thinking
Unity
Figma
Speculative design hackathon project in collaboration with IDARTES, focused on the WIWA community. We conducted research and interviews, creating myths and legends inspired by their culture. My team was awarded first place in the hackathon.
Design Thinking
Unity
Figma
Illustrator
An adventure game that explores dimensional worlds to reconnect with nature. I used Unity and was responsible for designing the interactions and core mechanics of the 3D gameplay. I also integrated animations and developed the sound environment to enhance immersion.
Design Thinking
Figma
Unity
Blender
A mobile adventure game that follows Boyd’s journey as he navigates through his subconscious to awaken. I developed the core mechanics in Unity, contributed to level design, and integrated 2D animations to enrich the gameplay experience.
Unity
Figma
Creation of an accessible interactive experience for building musical sequences using sensory cubes. The research process included interviews and workshops focused on visual impairment, ensuring inclusivity and usability.
Unity
Figma
Arduino